Heroes For Hire has been updated to 0.8.0.0!
Note: This is the update for steam Next Fest 2025, the update feels small outside of that and as of writing this, isn't live on steam until Monday. Thanks.
0.8.0.0
Balance:
- Spiders now drop a slight amount more webs.
Balance:
- Tweaked the EXP rates again.
- The "Craftyness" personality type now impacts the chance of heroes using potions.
- Guilds now start with slightly less money. This is less balance and more to make tips work right.
- Guilds will no longer be penalized for not entering tournaments and doing orders before they even can.
- Changed how reputation related to dungeons works.
Other Changes:
- Added hovers to the hero info pin.
- Placeholder upgrade recipes can no longer be crafted.
- Rooms with issues now show up on the guild hall viewer.
- Bodyguards can no longer pick up items, and will always start with two potions and a bomb.
- Changed the variable time optional speedup slightly.
- Added some minor tips to get players on the right track faster.
- Changes when icons on the desktop show up, to pace out reveals better.
- Popup help tutorials now highlight the popup they are on.
- Some tutorials were tweaked.
Bug Fixes:
- Fixed some broken hovers.
- It is no longer possible to drop dragged items and heroes onto popups through other popups.
- The bodyguard will no longer stop the auto dungeon from starting because he wants to take a break.
- New popups will no longer occasionally appear below old ones when created.
Files
Get Heroes For Hire - Demo
Heroes For Hire - Demo
A demo for the upcoming guild management sim - Heroes For Hire!
Status | In development |
Author | Untouch |
Genre | Simulation |
Tags | Automation, Economy, Incremental, Management, User Interface (UI) |
More posts
- Heroes For Hire has been updated to 0.7.0.0!58 days ago
- Heroes For Hire has been updated to 6.0.0!92 days ago
- Heroes For Hire has been updated to 0.5.0.0!Oct 12, 2024
- Heroes For Hire has updated to 0.4.0.0!Sep 09, 2024
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0.8.8.0
Other Changes:
- Shifted the holiday and speedup boxes down so that they don't overlap with pins placed at the top of the screen.
- Improved the pathfinding during raids so heroes get in loops less.
- The time speedup when heroes aren't fit to raid is now even faster.
- Improved the selection criteria for the autofill button on the startraid popup.
- The project popup now shows when heroes are on shift.
- Rearranged and fixed the Getting the Ball Rolling popup.
Balance:
- Spiderlings now have a higher chance of dropping items and webs. In order to compensate, egg sacs now drop less webs.
- Previous patch for hero mood actually did the opposite of what it was supposed to do and was fixed.
- Explosive barrels now drop less items.
Bug Fixes:
- Volatile bombs are no longer considered 1 star on the guide, allowing players to craft them early.
0.8.7.0
Additions:
- Hero mood now impacts their portraits.
Other Changes:
- Cleaned up and polished the new tutorial.
Balance:
- Mood now stabalizes slowly, both when heroes are in a bad and good mood. (Generally a buff, heroes in a good mood were stabalizing fast.)
0.8.6.0
Additions:
- Revamped the initial tutorial to consolidate a lot of the text into one area and reduce a lot of the flashing popups and stuff. I'm not going to lie, this was rushed out to meet the end of Next Fest, so I'm anticipating some potential bugs. As far as I tested, I could not find anything game breaking, but that doesn't mean it isn't there. I will be pushing out a patch relatively soon to polish everything up. Thanks for playing.
0.8.5.0
Additions:
- You can now craft directly from the guide popup without having to open a separate crafting popup. If you can't make the item, it will open like before.
0.8.4.0
Other Changes:
- Tutorial fixes and tweaks.
- Opening the guide will now put it at the highest priority.
- Raids are now considered "complete" much faster now, and the timer for the window to close them off has been extended.
Bug Fixes:
- Opening a hero info popup from the herolist would occasionally put it under the hero list popup.
- The game speed is no longer paused until you click on the advisor icon.
0.8.3.0
Other Changes:
- Further tutorial changes and fixes.
- The end of day visual has been changed slightly.
- Slightly increased the base double click leniency.
Balance:
- Slightly reduced enemy health on the first difficulty tier.
Bug Fixes:
- Finishing the full guild hall tutorial now actually finishes it.
0.8.2.0
Additions:
- The end of day message is now optional! Click the box when it appears at the end of the day.
Other Changes:
- Tweaked the tutorial further.
- Some advice will appear a little later to avoid players getting overwhelmed.
Bug Fixes:
- Fixed glitched inventories when multiple are open at the same time.