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Maybe it's just because I have a headache from lack of sleep but I couldn't really understand your game because there were too many UI elements and gameplay mechanics thrown at me at the same time. Your game looks really interesting and the art looks good but maybe do a tutorial where you gradually introduce mechanics through gameplay?

Also I'm not sure if you're supposed to be able to click on the windows but give more feedback for the user in the UI or don't include fake buttons because they're confusing.